

About me
Hong Lam Chan is a Melbourne-based game artist and 3D designer whose work focuses on building emotional and atmospheric experiences through visual storytelling. Her practice centers on the creation of stylized 3D game assets, environments, and character designs that explore the relationship between humans, animals, and their surroundings.
Combining pixel-inspired aesthetics with contemporary 3D techniques, she experiments with materials, lighting, and spatial design to evoke a sense of mood and connection within interactive worlds. Her projects often take the form of playable prototypes, animated scenes, or environmental studies that merge artistic expression with game design principles.
Beyond her creative production, Hong Lam explores how emotional symbiosis and environmental storytelling can enrich player immersion and narrative depth in games.